Sunday, February 18, 2007

Vs. Imperials at Cartuthan

STAR WARS - entire Sat. session. Summary:
Rod, Rob and I were joined by Phil and Alma toward the end of our Star Wars RPG game Sat. 2/17/07. Jaina and Destro leveled to 9th when xp was awarded at the end; Forlorn Sky leveled (to 7th or 8th I think). Henwa Sishe got laid, as did Jaina (in two unrelated events).

The adventure: The medium freighter "Akbar's Trap," still working as a Hutt mercenary/merchant vessel posing as a Seinar Fleet Systems Inc., touched down at Figure City on the Imperial slave world of Cartuthan. Destro arranged for a trade of the cargo of 38 Vratix(?) workers for equal value in turbolasers, military rations and med kits. Jaina met with rebel contacts Ethan Sunchiller and (later) Quiver Singe and Darfinia, who were personally sent to Cartuthan by Princess Leia herself to investigate the loss of this world to the Imperials. Until recently, it was a high-population, high-technology free world considered an asset by the Rebels.
After a recent "low resource" invasion incorporating the deadly Sith microparasite Kazoth-36, Cartuthan is now a low-population world, yet it has retained it's high levels of technology and resources under the iron grip of the now minimal needed force of Stormtroopers who easily control the remaining population, most of whom are concentrated in just three cities: Figure City, Uldani and Itch. Most of the people are essentially slaves, though the typical Imperial-approved corporations operate here to provide for the needs of Imperal officers. There's a bit of a night life for this reason.

Basically, Destro broke in to access an Imperial officer's computer and Jarn Thro (the amazing Humpty-dumptyish alien three-eyed hacker) arranged an extra shipment of Imperial goods to fill the party's cargo bay. And after the "sale," the party tracked down the very workers they had sold into slavery and shut down power and communications to that remote compound, neutralized Imperial forces there and evacuated the slaves to the party's ship. The firefight was intense at times, but in the end the only casualties were about a dozen Imperial stormtroopers and officers. Several of the party members were wounded, but Pieda Bowman was able to attend to their needs. Meanwhile, Jackpot took advantage of the high-technology here to purchase a Re-bot, a droid that converts raw materials into specific, useful parts. These droids are specific to my campaign, and only available on high-technology worlds.

Because of the actions of a handful of Hutt mercenaries working with just three Rebel agents, Cartuthan is likely to be a free world in just three to six years. The fast-breeding, insectlike, Bacta-producing Vratix(?) are capable (in my campaign) of laying 1-3,000 eggs per year, with young reaching adulthood in less than 3 years. Normally considered unimportant lab technicians , the Vratix tend to be ignored, and that would be the case here too. Except the party also lent the Rebels powerful mining equipment and military data, just enough so that (along with having their own Re-bots) the Vratix will be hidden long enough to breed, train and equip forces that will easily overwhelm the Imperial forces currently stationed on Cartuthan when the time comes.

Not that the Hutt mercenaries always want to be the "good guys." They basically swindled their way into a 350,000 credit profit on the Cartuthan mission. That's some serious money for the ship fund.

Session length: 6 hours. Experience: 3,000 (500 xp per hour of game time)
+Story Bonus of 500 xp for a total of 3,500 xp.

Next session: Sunday, March 4, 2007 (D&D &/or Star Wars).
--Dave

Sunday, February 04, 2007

New raid on Soboff

Saturday 2/3/07
Led by Revan and Joseph Prex, the party attacked deep into the heart of Soboff, the home moon of the invading drow armies. Deep within they found shattered boulders of a broken world, held together by gigantic spiderwebs. Gargantuan and colossal spiders, drow priestesses, eldrich moon knights, umber hulks, half golems, driders, spider knights and other troop types were fought in one long encounter about a quarter-mile below the surface. Far outnumbered and facing down powerful enemies, many of whom had high-level spells at their disposal, the party prevailed against the odds.
Revan's ability to quickly remove single, powerful threats such as the colossal spiders, along with Joseph's mass healing and summoned angel factored prominently in the victory. Geena's sharp eyes and far-flying arrows slew many enemies before they could get within range to attack, beating the evil elves at their own game. Henderson and Mick successfully removed many threatening archers--up close and personal. Fergus was a one-man fireball war machine, casting quickened or maximized versions every round and removing many threats. Blip climbed atop an enormous boulder above the moon army troops and severed the spider webs, crushing many and injuring others with the inevitable shards. The dread pirate Black-Eyed Bill, along with the bards Daybill and Telpin, provided their usual all-important party-boosting support.

Experience: 6,000 Treasure: 6,000
Current character levels: 12th-18th
Next session: Sat. Feb 17, noon