Star Wars

The "Akbar's Trap" arrived at the orbital starport of Wallathilla after making a number of unremarkable cake runs delivering goods and passengers. While taking care of the basics of selling off unremarkable cargo and refueling the ship, the group learned more about what was going on dirtside. Wallathilla is a coreward world with an above average law level and tech level and a moderate climate. It is nearly unliveable and hugely overpopulated, but well connected. It is 60% nonhuman, with an insectoid race dominating the census. While self-governed, Wallathilla does have a small Imperial presence, with a slightly larger Hutt and Rebel influence. The Empire, along with wealthy local business families, have stripped Wallathilla of every resource of value, while dumping industrial wastes at will. With nothing left of value and no strong Rebel threats nearby, the Empire removed its forces about 5 years ago, leaving only a "diplomatic" presence. Following this power vacuum, due to the great differences of opinion on culture and government, this world is currently in a civil war.

On the plus side, the group found a great new mechanic, Mike Skaruyabutivich, who is like a doctor with any Repair task, though the Balosar does not have a very good engine side manner. So far, the one-armed JP-12 "Jackpot" gambling/protocol droid has been upgraded with more games, and can now accept both credsticks and hard credits. The GT-8 Grav-Toaster, which can burn spy-grade floorplans on toast, can now do the same with "pop-tarts," including raised surfaces such as mountains or walls. Frank, the party's rabbit-eared medical droid, is still waiting for his upgrades. Archu King has developed her four arms into an intimidating martial arts or blaster force. The Codru-Ji is such an asset to the party, that to replace her would require at least three soldiers. Speaking of soldiers, Alpha Vega is one, and he has proven to be alert and stay in line with the orders of... whoever is paying him the most (pretty much the theme of this group).

Speaking of the group, captain Garik Gracus negotiated an excellent trade of whatever crap was in the cargo bay (I think it was booze) for better crap, at a nice profit. I'm a bit out of sequence here, but as a result of one adventure, the party now has about 75 tons of "junkyard" scrap, which actually contains a lot of valuable machine and electronics parts. Along with the talented but grumpy new tech specialist, this could really lead to some items of value. Also, 40 passengers at about 2,000 credits per head, with berths sold at auction at the city of Zendril as Imperial star destroyer turbolasers levelled nearby areas. In the captain's stash are many casks of Zendril rum, also. About 50 additional tons in the cargo bay are occupied by highly valuable luxury goods (see the following for a short account of what lead to that.

Jaina Brioli did what she always does, and that is make a whole lot of trouble, and somehow skate away. She and the Falleen, Destro S'Xauron, with some help from the computer expert Jarn Thro, managed to thieve and ninja their way onto the Palpatine's Boot, an Imperial shuttle. Wearing vac-suits, and after a lot of amazing sneaking, they managed to catch the shuttle's occupants on their lunch break, and opened the airlock, spacing them. They then flew the shuttle to the surface, just as the Imperial garrison they had previously arranged for arrived and began blasting away at "rebel" targets. The rebels, had paid Destro for information on Imperial military operations, and the Empire had also paid Destro for information on the planned Rebel ambush. Additionally, Milus Doritterny, the lawyer for the Rapshadi family (the family that sold off Wallathilla's resources and brought in insectoid workers and industrial waste) bought passage for himself and his clients and their prized belongings on the Palpatine's Boot. After an ugly incident, the end result is that the 50 tons of belongings and Milus are now under the party's control, along with a lot of credits. Call it Hutt justice, if you will.

The pilot/doctor and Jedi counselor Pieda Bowman II, while disturbed by many of the group's methods, held his tongue for many of them. In the end, it all worked out because the greater good was served, and wrongs were righted in their own way. And for once, he didn't really have to patch anybody together.

No comments: