Sunday, October 30, 2005

Drow War Rages

Drow War Rages!
Yesterday’s D&D game (Oct. 29, 2005) picked right up where the last session left off, with the regular characters battling the drow elves deep in the underdark of Aarde. Flegol picked off evil spellcasters from among their stalactite and stalagmite perches, using his bow against his favored enemy. Geena did the same. Phil’s new halfling rogue, Secro, did some climbing and sneaking, and helped Rivet take out a couple of threats from within their cave. Joseph healed the wounded in battle and fought off four drow rogues who tried to sneak up behind him. Similarly, Revan found himself at a bit of a tactical disadvantage, as his Pegasus would not fit within the close quarters. But few of the enemy were able to land blows on any party member. Though a few sleep-poisoned arrows knocked Black-Eyed Bill and Flegol out for a few rounds, most of the drow were simply no match for the heroes. One large drow monk picked his way through the growing pile of drow bodies around Taito and gave him a bit of a challenge, but ultimately fell to join his brothers on the rocky cavern floor. Lola couldn’t resist putting out an oil fire set by Rivet one round, but on every other round of the combat, her twin longswords were putting the enemy down. Mick the Gangly, striding near Taito on his stilts, “reached out and touched” drow, just outside of the range of their melee weapons like a whirlwind. Telpin sang and used his wand of lightning bolts, as usual. Nightsong Sharpfang sang with the other bard for a stereo effect with greater range, and used her spear from the back of her giant rat mount (until she was hit by a sleep arrow, anyway). Captain Fergus Dowrimple flew over the battle, launching fireballs into drow hidey-holes, somewhat protected by a few defensive spells (and thankful for evasion against the steady tide of incoming fireballs and lightning bolts early in the battle). Yes, the party won the battle. And no, Henderson was not present for this fight; he has been made busy recruiting more lizardman tribes to the cause. Though the drow settlement was fairly poor, the multiple drow weapons and armor fetched a decent price from the bluefeather lizardman tribe outside of Moporia. Party members were also able to purchase items in the city. Secro had a humbling experience with one of Moporia’s royal wizards, but was released from the city-states dungeons for a 2,000 gold piece fine for trespassing, as no items were stolen from the wizard’s manor.
Experience: 4,500 x.p. Gold (each P.C.’s share after selling items found): 7,500 g.p.

P.S. I built some new terrain, but the base coat wasn’t dry yet for this session so we didn’t use miniatures. Also, it wasn’t raining, but compared to the previous session it was really cold in the basement, so we’ll be upstairs for sessions until it gets warmer. Another thing--it was good to see Morgan yesterday, and I’m waaay overdue for some games of Magic. Have a Happy Halloween everybody! Next session: November 12.

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