Sunday, July 15, 2007

Star Wars -- The Books & Dice Role-Playing Game

So anyway... I ran Rod, Rob, Carson, Phil and Marshall through an 8-hour session of Star Wars yesterday. Dabbo the Hutt directed the party to investigate the Empire's strength in a backwater sector of the galaxy. After visiting half a dozen worlds intimidated by the mere threat of Imperial attack, and learning that the Imperial presence in the sector was limited to just one star system, the party worked its way there. As is typically the case, each world had bits of local interest, alien races and cultures, potential allies and enemies and trade opportunities. Law levels varied from draconian to lax. Cap'n Gracus sold spice and old inventory from the ship's cargo hold. Destro, Jaina, Gracus, Were-Rat and the Bothan collected a few bounties: a Devaronian slave runner, a human spice run payment-skipper, a rogue droid murderer named Necron, and a Twi-lek thief. Several of the worlds were mere fuel stops along the way to the final confrontation with the Empire's presence in the sector.

Ultimately, the group reverted to one of its oldest and best tricks in dealing with the Empire: joining it as high-ranking agents. Using Jarn's amazing computer skills and Gracus' and Destro's incredible skills of deception and manipulation, the two rival star destroyers in the system were each turned against the sector's main weapons platform and disabled. In the case of the first star destroyer, Jackpot sabotaged the power and hyperdrive systems by reducing the hyperspace field generator reach area and activating it, putting power and propulsion systems in hyperspace while leaving the rest of the star destroyer floating dead in space. Meanwhile, Gracus charmed the pants off the savvy female star destroyer cap'n. Destro, through a series of simple bribes and some misdirection, elegantly orchestrated Imperial intelligence to turn the weapons platform administrator against the two star destroyers and vice versa. Yes, it all sounds crazy but it actually worked. In terms of power and military hardware, the Imperial weapons platform is easily capable of controlling the sector. But now, with its corrupt administrator influenced by Destro's bribes, Hutt interests in the sector will not only be allowed, they will be protected.

XP: 5,000
Next session: Sat. July 28, 3-9 pm

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