Saturday, March 27, 2010

From B's Dream

B***a had a great D&D dream 3/25/10 which she wrote down. Rod & I converted it to D&D game terms after she gave us the scenario and picked out all the minis and terrain. It really seemed to work great, and B has a terrific sense of the set-piece nature of 4th edition and I think today the entire group enjoyed playing a good game session starting with the considerable imaginative powers of an 8 year old.

Her notes read: "1st Dream: The three dragon sisters (Fala, Sila and Mackria) were nice sisters but a very powerful dragon kidnapped them and wanted their blood, however they refused to give their blood so they got put in the dungeon where all other dragons went who refused. The sisters wanted to free them but they could not, sadly. 2 years later the other dragons were killed except for the sisters because they are special princesses, very nice. Scene 2: To rescue them they will give us a great reward which is a mystery. So to rescue them you must go through the thorny bushes of thor at a great battle on a bridge, but the war will be very harsh. Then you must walk the mountains of cataral. There will be a big surprise but you will have to figure it out. Then you must walk a distance, then the lair will be revealed."

We were mostly able to follow this. Over the years I have crafted tons of terrain, and she put it where it worked, first using 5 giant green cactuses (carved from styrofoam and secured to cardboard bases and painted) with red (painted pointy toothpick) thorns. B arranged them in a straight line blocking our way across the battlemat, and put a "big fight" (star wars rancor mini, we used the Earth Titan rules from MM1, along with a Hill Giant) on the other side of them. It was a fairly tough encounter for Wikipedia Jones, Aurora, Robrick Willikers, Hadji, Rholain Carack, Shamash, Elle Enchanted, and Trusty Ol' Sticky Fingers. (Note: Robby was here but left his sheet for Jorel at home. I had intended to run some star wars also which he did bring but we never got to it. Sorry Robby! -D)

Not far beyond that, two shadowy Oni or some such things guarded a narrow passage surrounded by an invisible wall. One of them had the annoying ability to become insubstantial, and the other was able to change into some kind of bear form when he was near death and basically shake off all his previous injuries. Let's just say this was tougher than the first encounter. The phasing Oni was able to loop around the wall where we couldn't follow and flank Hadji and bring him down. After some disbelief and grieving, Rholain was able to restore the elven ranger to life somehow.

The next area was dominated by lava and a long narrow bridge. Our party fought our way across, Roberick dominating the shadow creatures who seemed so determined to stop us while Rholain made his way across as a swarm of flying filth of some kind, getting to the controls in the middle that spun the bridge to the other side -- several times. It was like an amusement ride, and a lot of bad guys fell in lava! (Ha Ha, B. says). After several rounds, the party dispatched the last of the shadow warriors. (I think they are in the MM2 which I don't have right here - I might edit this later and put them in. I think they were challenge rating 15 or so). One missed step and this part could have gone badly for one of our characters but we were all okay.

Finally, we made it to the hidden mountain pass, went over the top and found the evil dragon with the kidnapped sisters. (B. says Hallelujah!) Using our combined abilities and stealth to give the rogues and ranger one mighty strike, the party was able to quickly dispatch the powerful dragon (B says it seemed like 5 seconds flat - and that's about right!) Then the gate opened and the sisters were set free - already.

Experience: 3,000
Treasure: One Level 18 Magic Item each
Next session: Apr. 10

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